Getting Started
Last updated
Last updated
Getting started with BloodScreens Pro is quick and straightforward. To begin, simply import the latest .unitypackage
into your Unity project.
Once the import is complete, you’ll find a new menu item under:
GameObject > IronSamiStudio > BloodScreens Pro > Add BloodScreen Selecting this option will add the BloodScreens Pro Manager to your scene. This manager includes a built-in Pooling System to ensure optimal performance during runtime.
To quickly test functionality at runtime, enable the BSP_Debugger
object within the BloodScreens Pro Manager prefab.
This will activate the built-in test script, allowing you to interact with the manager using keyboard shortcuts:
Press X to simulate taking damage.
Press I to activate the low health effect.
Press U to deactivate the low health effect.
You can also experiment with various settings directly in runtime. For example, disabling the Procedural Effect will switch the blood screen to a static mode, allowing you to preview different visual behaviors.